A charity film for an electrical company consisting of 24 different locations and 15 short films still to be released. All sets were created using a mixture of assets from Unreal Engine and models made in Blender. The final film was shot straight to camera using an LED wall with tracked cameras.
This is a captivating video showcasing my firsthand experience with virtual production, I delved into the mesmerizing world of LED volume technology in conjunction with Unreal Engine. The seamless integration of these cutting-edge tools allowed me to transcend the boundaries of reality and immerse myself in a virtual realm of boundless possibilities. As I watched the LED volume come to life, transforming physical surroundings into dynamic, ever-changing landscapes, I was struck by the immense potential for storytelling and creativity that this fusion of technology offers.
This is a small peak of what you can see in the final video. As you can apreciate, the digital background is perfectly blended with the real foreground. It looks that it was film in location, but is all made in i4Studios with Unreal Engine software.
Here some BTS...